#include "WorldScriptAI.h"
#include "Common.h"
#include "Resource.h"
#include "String.h"
#include "SharedPtr.h"
#include "Database/DatabaseEnv.h"
#include "StringConverter.h"
#include "NGLog.h"
#include "ScriptMgr.h"
#include "AIInterface.h"

#include "GameDefine.h"
#include XMLDATA_MGR_PATH


void register_world_create_ai(ScriptMgr * mgr)
{
	// 注册组局牌桌接口
	mgr->register_interface_script((uint16) ResourceTypeChannel, 150, &AIScript::AIChannelBaseInterface::Create);
	// 注册组局城市接口
	mgr->register_interface_script((uint16) ResourceTypeTown, 150, &AIScript::AITownBaseInterface::Create);	
}
